
Instead, the focus is on climbing and archery, which are both well-suited to the perspective shift. With a transition to first-person gameplay, players won’t find themselves darting across the map on mounts or dodge-rolling out of the way of a hostile machine. While it certainly does stray away from the tried-and-tested gameplay loops established in Zero Dawn and Forbidden West, Call of the Mountain is an impressive title in its own right. If there’s one game that stands as the crowning jewel of PlayStation VR2’s launch catalog, it’s probably Horizon Call of the Mountain, a joint effort between franchise creator Guerilla Games and Firesprite (whose team is no stranger to VR titles). You can subscribe to the print edition, digital version, or save even more with the print/digital bundle – whatever you choose, you’ll be receiving an unprecedented trove of dedicated PlayStation coverage every month.Horizon Call of the Mountain (Firesprite and Guerilla Games) This article first appeared in Play Magazine issue 25. For something a little more unusual, read our Song in the Smoke Rekindled review. If you're new to Sony's latest VR headset then read detailed PSVR 2 review and also catchup on other games for this new technology, including our Horizon Call of the Mountain review, Sony's own blockbuster game for this headset. If you're new to virtual reality or simply want a robust PSVR 2 game and love the franchise, the art style and implementation are worth experiencing.


Jurassic Park Aftermath Collection for PSVR 2 does a lot with little and has some brilliant moments, but struggles to keep the momentum going throughout. Other dinos are all too briefly encountered – at one point there’s a T-Rex and to get past it you have to alternate moving carefully with staying completely still, while at another acid-spitting dilophosauruses try to ambush you in dark tunnels so you have to scare them off with light from your torch to avoid getting gunked in the face. While thrilling, the game leans on one set of mechanics a bit too much, with basic new wrinkles doing little to spice things up as you spend hours avoiding velociraptors.

Direct interaction is quite limited, so don’t expect to be doing anything like chucking empty bottles around.

Stealth in Jurassic Park Aftermath Collection for PSVR 2 is excellent, and frightening (Image credit: Coatsink)Īs well as going from A to B through levels, you often have to search patrolled areas for objects or computer notes, which usually involve fairly rote and repetitive mini-games to access them (for example, Simon-Says-style pattern recognition).
